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On this panel you can define a script that transforms the coordinates of the texture's pixels to other coordinates. The script is noted by simple commands that look like v=e, where v is a variable and e is a Mathematical Expression. The following input signals are for disposal: amp: configuration variable amplify value / 100 (-10.0-10.0) The last commands of the script must define the variables ox and oy (o=output). These variables control the coordinates of the pixel after processing the script and can have values between 0 and 1. A simple example is ox=x+0.5 and oy=y+0.5, which shifts the texture by half its width and height. |
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Name |
Range |
Description |
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script text |
none |
comma separated script lines |