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The Fourier function separates the texture into its individual frequencies and removes the specified frequency field. Lower Limit and Upper Limit mark the bounds of that field and are defined in the unit 0.01 Hertz (oscillations per 100 seconds). Width and height of the texture represent one second of sampling. You can control whether the frequencies below, beyond or within the defined range should be removed. |
Name |
Range |
Description |
frequency low |
0-99999 |
lower limit |
frequency high |
0-99999 |
upper limit |
frequency cut mode |
0=below, |
what range has to be removed |