Create new scripts and modify existing ones with the Script Editor. Scripts are simple textfiles, which are located in the .\Scripts subdirectory of the Texture Maker program and user directories.
The button Test Run allows you to run a marked text passage of the script. If no text was marked, the entire script will be executed.
Operate the Clear button to delete the editor's content. By pressing the Template button, you can insert standard lines of code, which are a good start for most scripts.
The OK button saves the script to the script file shown at the editor's title bar. After that the editor is closed.
The available script commands can be found at the Console and Scripting section.