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Use the Sprite
Matrix function to add a single object at a defined pattern to the
texture.
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This pattern can be adjusted at the Matrix
Settings panel. It is recommended that you use the Rectangles
mapping mode with this function.
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If you increase the Tiling values, the
pattern will repeat over the texture.
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A transparent color can be set at the Sprite
panel. Set the Tolerance value to 0, if you don't
want to use a transparent color. |
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