Special/Sprite Matrix

 

 

Use the Sprite Matrix function to add a single object at a defined pattern to the texture.

This pattern can be adjusted at the Matrix Settings panel. It is recommended that you use the Rectangles mapping mode with this function.

If you increase the Tiling values, the pattern will repeat over the texture.

A transparent color can be set at the Sprite panel. Set the Tolerance value to 0, if you don't want to use a transparent color.