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The Sphere tool
draws a colored or textured sphere. It can be used to add details to your
textures (like e.g. rivets).
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The sphere's depth can be changed with the Amplify
value. Set it a number less than 100 to get flat buttons (Image
3).
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A single light source illuminates the sphere.
Its direction and height is contolled at the Direction
panel.
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Regulate the intensity of the light source with
the Brightness Mode.
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If you have set another texture as Source
Texture, it will be used as sphere material (Image 2).
The repetitions of the material on the sphere are controlled with
the Tiling values.
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