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The Randomize
function modifies the color of isolated areas (i.e. the bricks here) on
the texture.
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Use the Tolerance value to set the limit
of allowed color deviation, which is still interpreted as one,
single colored area.
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What color channels should be modified, can be
controlled at the HSV Channels panel. The hue and
brightness channels were changed to get Image 2. |
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The strength of the color modification is
regulated with the Amplify value. Small values (<30%)
are sufficient for most purposes. |
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