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This function makes a
texture seamless by blending it with its shifted copy. The predefined
blending curve was selected in such a way, that the texture's borders fade
out.
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You can limit the function to shift the texture
only horizontally or vertically. This is useful if the texture is
already seamless in one direction. |
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If you have decided to use the
function in both directions, the Displace value controls
how the vertically shifted copy is displaced horizontally. Values
between -25% and 25% are meaningful here. |
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