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This function was
named Turbulence because of the way it works. You can use it to
create animated smoke along with stone and abstract patterns. The nature
of the function invites experimentation
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The intensity of the turbulence
is defined by the Amplify value. Use low values (10-20) for
smoky textures, larger values roughen the texture (Image 1). |
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Make the function repeat on the texture by increasing the Tiling values. |
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Perlin Noise values have great influence on the
turblence function. The Octaves and Persistence
parameters regulate the complexity of the pattern (compare Image
2 to Image 1). Increase the Resolution attribute
to reduce the overall feature size. |
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