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Utilize the Fuzzy
operation to create organic textures like grass and fur. It works by
replicating either the lightest or the darkest pixels to lines around
them.
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Where the fuzz grows to and its length can be controlled with the Direction vector. |
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Increasing the Turbulence
value causes the fuzz to variate in direction. Setting the
parameter to 255 lets them grow in all directions. |
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Whether the lightest (Image 2)
or the darkest (Image 3) elements grow is controlled with
the Brightness Mode. |
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