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The Wave
distortion function shifts the texture's rows and columns along a
horizontal and vertical sinus wave.
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The shifting's wideness is
regulated with the Amplify value. It is proportional to the
texture's width and height. |
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Manipulate the frequency of the
sinus waves with the Tiling values. Two steps equal one
complete period. |
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Whether the shifting takes place
horizontally or vertically can be controlled by the Dimensions
settings. |
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