Distortion/Tilt
 
 

The Tilt function shifts the texture's rows and columns along a zigzag pattern.

If you select horizontal tilting, the rows will be shifted horizontally dependent on their y-coordinate.

The number of zigzag repetitions is controlled with the Tiling values. Set them to even numbers to keep the texture seamless.

Relative to the texture's width and height, the Amplify value regulates the wideness of the shiftings.